Nexus Protocol 2X — full inventory view
Role
UI Designer
Type
Game UI Kit · Self-initiated
Tools
Figma
Year
2026
Problem

Sci-fi inventory kits are either too generic (plain grid squares) or so stylized they're not reusable. Nothing built specifically for the hacking game / extraction shooter aesthetic with a proper variable system.

Goal

Build a hex-slot inventory that feels cyberpunk-native — not just dark colors on a grid. Every component modular, every state covered, every color driven by a single token change.

The system

A complete sci-fi inventory — hex slots, neon accents, dark background. The kind of UI you'd see in a hacking game or extraction shooter. Everything is a component. Everything has variants. Drop it in, customize the colors, ship it.

Nexus Protocol 2X — inventory grid with agent character
24 hex slots across 6 rows — items, QTY badges, rarity borders. Agent display center-right.

5 Rarity Tiers

Each rarity tier is a single variable token — change the value, the entire kit updates. Slot border, glow, badge color — all of it, everywhere, instantly.

Uncommon
Rare
Epic
Legendary
Mythic
Nexus — rarity tier lineup, all 5 border colors
Rarity encoded in every slot border — Uncommon through Mythic, one variable token each.

Stats & tactical panels

AGENT_SYSTEMS tracks four values live — PLASM_SHIELD, VITAL_HP, PAYLOAD_LOAD, NEURAL_SYNC. Each bar is its own component with a critical state. Numbers are Figma Variables, not static text.

Nexus — AGENT_SYSTEMS stat panel
VITAL_HP at 50/2000 — critical state triggers red value. All stats color-coded by system type.

Component detail

Every slot has four states: empty, filled, hover, active. The hex frame, item glow, and QTY badge all respond to state and rarity — zero manual overrides needed.

Nexus — Legendary active slot close-up
Legendary active — hex frame lit, item glow, QTY badge. One component, full state coverage.

See it in action

Rarity switching, hover states, active slots — the full interaction flow recorded.

Interactive prototype

Every blue element is clickable — cycle through rarity tiers, switch states, explore the full system. Built and connected in Figma.

Live prototype — click to interact
Open full prototype in Figma

Get Nexus Protocol 2X on itch.io

Instant download · 34 components · Figma Variables included

Buy on itch.io →