52
Components
Full
All States
1080p
Canvas Ready
Var
Figma Variables
Dark Fantasy HUD UI Kit — full view
Role
UI Designer
Type
Game UI Kit · Self-initiated
Tools
Figma
Year
2026
Problem

HUDs are one of the hardest UI challenges in games — readable at a glance while the player is moving, fighting, making decisions. Most HUD kits are pretty screenshots, not usable systems.

Goal

Design 52 components as a real kit — every element with fill states, critical states, and variant options. Informative without cluttered. Dramatic without unreadable.

HUD in context

All elements placed on a 1920×1080 canvas — health, stamina, compass, objectives, hotbar, and minimap in a single cohesive layout. The critical state shows how the system communicates danger without icons.

HUD — critical health state
Critical state — low health triggers visual urgency across the system.

Status bars

Health, stamina, and mana bars share the same component structure — different color variables, same fill-state logic. Boss health bar adds phase segments and a wider dramatic layout. All built on Figma Variables for one-click theme changes.

Status bars — HP, Stamina, Mana, Boss
HP · Stamina · Mana · Boss bar — multiple fill states per component.

Compass & minimap

The compass strip comes in three color variants — white, dark, and gold — with two layout styles and N/S/E/W direction markers. The minimap frame provides circular and rectangular options, both with the same Dark Fantasy border language.

Compass — white, dark, gold variants
Compass strip — 3 color variants, 2 layout styles.

Objectives & notifications

The objectives tracker covers three states — in progress, failed, and successful — each with distinct visual weight. Notification badges handle LEVEL UP, QUEST COMPLETED, and UPDATE AVAILABLE in two size variants each.

Level up, Quest Completed, Update Available
XP bar · Level Up · Quest Completed · Update Available — all state variants.

Floating damage numbers

A typographic system for real-time combat feedback — four types with clear visual hierarchy: normal damage, critical hits, heals, and misses. No icons required.

Floating damage numbers — Normal, CRIT, Heal, Miss
−152 normal · −412 CRIT! · +88 heal · Miss — four states, one system.

Component library

Every HUD element is a reusable Figma component. Minimap frames, weapon slots, rarity panels, and hotbar slots — all with full variant coverage and consistent Dark Fantasy styling.

Get Dark Fantasy HUD UI Kit on itch.io

Instant download · 52 components · All states covered · Figma Variables included

Buy on itch.io →
← Dark RPG Inventory Kit Next project Personal Brand Platform →